By rmiller on Feb 5, 2007 in Infrastructure, Business | 0 Comments
MMORPG hosting specialist Online Game Services Inc. (OGSI) has been acquired by long-term Global Netoptex Inc. (GNi) in a deal valued at more than $3 million, positioning GNi to provide “pay-as-you-grow” game hosting solutions to the fast-growing industry for massively multiplayer games.
“Acquiring OGSi is a natural progression,” said Derek Wise, GNi’s president […]
By rmiller on Feb 5, 2007 in Infrastructure, Guild Hosting | 0 Comments
Guild Launch (www.guildlaunch.com) has launched a new guild hosting service incorporating social networking features. The service, which launched in mid-January, offers free ad-supported hosting with 10 megs of space and a subdomain, with additional features available for $5.99 a month. Guild Launch is hosted at FastServers, a fast-growing dedicated hosting provider with facilities in Chicago […]
By rmiller on Jan 17, 2007 in Infrastructure, Guild Hosting | 0 Comments
GamaSutra has a question-and-answer session with Jon Radoff of GuildCafe, a new social network for MMO Gamers. Radoff, an industry veteran who co-designed the 1992 MMORPG Legends of Future Past, says his new venture represents an important evolutionary step forward in online gaming. Here’s an excerpt on Radoff’s view of the current industry climate:
“I […]
By rmiller on Jan 5, 2007 in Infrastructure, Business | Comments Off
Without Net neutrality, would ISPs who get no direct revenue from online gaming handle MMO and FPS (game server) traffic in a fashion that would degrade latency?